﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace ClientWF
{
     public abstract class IGame
    {
         public virtual void startGame(string oppName) { }
         public virtual void updateGameStatus(string data) { }
         public virtual void EndGame(string Result) { }
         public virtual IGame IsReady(string GameName) { return this; }
        public  IGame next = null;     
         
    }
}
